Gameplay Modes
Swords of Blood have several gameplay modes, with plans to add more as the game grows:
Main campaign dungeons in three difficulty levels.
Monster Hunt dungeons, where you play against waves of progressively harder monsters.
Boss Fortress, where you team up with four other players to fight against powerful bosses.
PvP, where you compete against other players to rank up in the global leaderboard to earn prizes.
Daily dungeons, where you enter a special rift to play a daily selection of dungeons with special rewards.
Event dungeons are time-limited event dungeons with a special currency that can be spent on unique event items.
Challenge dungeons are special events where you take challenges to win prizes from the global leaderboard.
Shattered Mazed is a week-long special event with an event shop where you go through mazes and fight monsters and bosses.
Players play these dungeons on a regular basis, though much less often than the grinding-oriented ones (which creates the "clear-once-a-day" habit). Between them, they may check how far they can progress, both in terms of the dungeon difficulty or player rankings (which provides a monetization force).
As the game grows, we plan to add many more features and modes, like:
Guilds
Guild raids
Up to 16-player PvP
Base building
Global eSports tournaments
More on the current and future modes can be found in Game Vision.
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